Sword of wounding 5e - Sword of wounding rogue combo question. So sword of wounding deals an extra 1d4 necro per turn for each time it has been wounded, I can only wound it once per turn. Would I be right to assume with haste and sentinel to get extra turns under the right circumstances the enemy can end up with 3d4 necro damage after one round since the sword ...

 
Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Greatsword - Proficiency with a greatsword allows you to add your proficiency b.... Walmart supercenter waterford products

The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. Proficiency with a longsword allows ...Vorpal Sword. Weapon (any sword that deals slashing damage), legendary (requires attunement) You gain a +3 bonus to attack and damage rolls made with this magic weapon. In addition, the weapon ignores resistance to slashing damage. When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut ...There’s nothing we love more than the perfect tooltip at the perfect time. That is why we are spending some extra effort in making certain we get this one right! 5e Nexus - Sword of …Related : How To Use Augury In DnD 5e – Quick Guide. Key Takeaways. Magic rapiers in 2023 offer unparalleled utility and versatility, making them the weapon of choice for skilled adventurers. The top 7 best magic rapiers in 2023 include the Flame Tongue, Frost Brand, Rapier of Warning, Sword of Wounding, ...Feb 25, 2022 · The description for Sword of Wounding states the following: Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature’s turns, it takes 1d4 necrotic damage for each time you’ve wounded it. Aug 8, 2016 · However, there is a clear sequence here: the Sword of Wounding rules are in force first, they are then modified by the knocking people unconscious rule. The unconsciousness rule is more specific since it applies to only the hit that led to 0hp, the wounding applies to every hit. So after 1d4 hours the person awakes with 1hp but cannot heal ... Relevant Page Number. 207. Price Range (per DMG) 501 - 5,000 gp. Price (per Sane Prices) 2,010 gp. More details on the Shortsword of Wounding can be found at. Shortsword of Wounding Details.Rapier of Wounding. Weapon (rapier), rare (requires attunement) Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by …You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or ...Hit points lost to this weapon’s damage can be regained only through ashort or long rest, rather than by regeneration, magic, or any othermeans. Once per turn, when you hit a …Scimitar of Speed. Requires Attunement. You gain a +2 bonus to attack and damage rolls made with this magic weapon. In addition, you can make one attack with it as a bonus action on each of your turns. Show Attribute List.207 Price Range (per DMG) 501 - 5,000 gp Price (per Sane Prices) 2,010 gp More details on the Shortsword of Wounding can be found at Shortsword of Wounding Details Detect Magic Aura When you view a magic item while the Detect Magic spell is active, you'll see certain auras based on the schools of magic at work in the item.The following is a sortable list of magic items from 5th ed. ( Homebrew, SRD5, and Pointers to official sources.). To add your own magic item, please select they type of magic item: Armor. Potion. Ring.Advertisement One of the greatest challenges of an autopsy is examining the wounds. The essence of the medical examiner's job is to use his or her skill and experience to determine the true nature and cause of a particular wound. Depending ...Moon-Touched Sword. Source: Xanathar's Guide to Everything. Weapon (any sword), common. In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. common weapon xge.Vorpal Sword. Weapon (any sword that deals slashing damage), legendary (requires attunement) You gain a +3 bonus to attack and damage rolls made with this magic weapon. In addition, the weapon ignores resistance to slashing damage. When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut ...Staff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard) While holding this staff, you can use an action to expend 1 of its 10 charges to cast charm person, command, or comprehend languages from it using your spell save DC. The staff can also be used as a magic quarterstaff. If you are holding the staff and fail ...Each zanpakutō can have three forms. The first form is a sealed state in which the sword has no powers. When a soul reaper learns the name of his zanpakutō, the sword releases its powers. This is the shikai form, which refers to initial rel...Weapon (any sword that deals slashing damage), very rare (requires attunement) When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target. When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 4d6 slashing damage. Then roll another d20. If you roll a …Sword of Wounding. Weapon (any sword), rare (requires attunement) Weight: varies. Estimated Value (Sane Cost Guide): 2,000 gp. DMG Value: 501 gp - 5,000 gp. Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. Once per turn, when you hit a creature ... This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one.Sun Blade ( longsword, rare, requires attunement) While not actually a sword of legendary rarity, this is definitely a sword that is loved by all. What appears to be just the hilt of a longsword ignites into a magic radiant blade. Like a lightsaber or a cherub’s weapon of choice, this sword of light strikes true with righteous energy.This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one.Wand of Wonder. This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and choose a target within 120 feet of you. The target can be a creature, an object, or a point in space. Roll d100 and consult the following table to discover what happens. If the effect causes you to cast a spell from the wand, the ...Sword of Sharpness. Weapon (any sword that deals slashing damage), very rare (requires attunement) When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target. When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage.Wand of Binding. This wand has 7 charges for the following properties. It regains 1d6 + 1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. Spells: While holding the wand, you can use an action to expend some of its charges to cast one of the following spells ...There’s nothing we love more than the perfect tooltip at the perfect time. That is why we are spending some extra effort in making certain we get this one right! 5e Nexus - Sword of …Sun Blade ( longsword, rare, requires attunement) While not actually a sword of legendary rarity, this is definitely a sword that is loved by all. What appears to be just the hilt of a longsword ignites into a magic radiant blade. Like a lightsaber or a cherub’s weapon of choice, this sword of light strikes true with righteous energy.Sword of Wounding (Edit: See my later post for more detailed analysis) Sun Blade is mostly a slightly stronger +2 weapon, unless you're fighting undead a lot. Unlike a regular +2 weapon, though, it takes up an attunement slot, which is generally a bad deal if you have the option of getting 3 attunement items in addition to your rare sword.An incision is a cut through the skin made during surgery. It is also called a "surgical wound." Some incisions are small. Others are very long. The size of an incision depends on the kind of surgery you An incision is a cut through the ski...Magic weapons have enhancement bonuses ranging from +1 to +5. They apply these bonuses to both attack and damage rolls when used in combat. All magic weapons are also masterwork weapons, but their masterwork bonus on attack rolls does not stack with their enhancement bonus on attack rolls.A sword of wounding was an enchanted blade that caused additional physical harm to a target. These blades were available for every type of sword. Any harm inflicted by a sword of wounding could not be healed by regenerative or magical powers. They could only be healed by natural means. Wounds suffered from these weapons caused additional harm in the form of bleeding that would continue until ...Ring of Protection. Ring, rare (requires attunement) You gain a +1 bonus to AC and saving throws while wearing this ring. Notes: Bonus: Armor Class, Bonus: Saving Throws, Warding, Jewelry. Item Tags: Warding Jewelry. Basic Rules, pg. 191.5e SRD:Sword of Life Stealing. This material is published under the OGL. Weapon (any sword ), rare (requires attunement) When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 3d6 necrotic damage, provided that the target isn't a construct or an undead. You gain temporary hit points equal ...Aquamarine. Scather. Lawful evil. Garnet. Squelcher. Neutral evil. Spinel. You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you.Sword of Wounding (Edit: See my later post for more detailed analysis) Sun Blade is mostly a slightly stronger +2 weapon, unless you're fighting undead a lot. Unlike a regular +2 weapon, though, it takes up an attunement slot, which is generally a bad deal if you have the option of getting 3 attunement items in addition to your rare sword.Sword of Wounding is a +1 sword that causes “bleeding,” preventing regeneration and doing 1 HP/round until it’s been bandaged or a turn has passed. The damage can only be healed by natural rest or a Wish spell, though this is one of those very dubious things to use a wish on IMO.Sword of Wounding. Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature's turns, it takes 1d4 necrotic ...Hazirawn Compendium - Sources->Rise of Tiamat Hazirawn Weapon (greatsword), legendary (requires attunement) A sentient (neutral evil) greatsword, Hazirawn is capable of speech in Common and Netherese. Even if you aren't attuned to the sword, you spells.Credit cards are double-edged swords. While having access to a revolving line of credit can be beneficial for building and maintaining your credit profile, effectively managing a credit card takes plenty of careful planning — maybe more tha...Sword of Wounding Weapon (any sword), rare (requires attunement) Hit points lost to this weapon’s damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. In addition, you can speak the sword’s command word to cause the blade to shed bright light in a 10- foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light. Sword of Wounding. Weapon (any sword), rare (requires attunement)Based on that, yes...a Sneak Attack done with a Sword of Wounding (assuming said sword was a Finesse weapon) would apply the Sword of Wounding's effects to the entire damage stack. This is further supported by developer commentary. This is from Mike Mearls, so it is not authoritative, as if it came from the Sage Advice …Sword of Wounding Weapon (any sword), rare (requires attunement) Weight: varies Estimated Value (Sane Cost Guide): 2,000 gp DMG Value: 501 gp - 5,000 gp Hit points …Scimitar of Wounding. Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature's turns, it takes 1d4 ... A sword of wounding was an enchanted blade that caused additional physical harm to a target. These blades were available for every type of sword. Any harm inflicted by a sword of wounding could not be healed by regenerative or magical powers. They could only be healed by natural means. Wounds suffered from these weapons caused additional harm in the form of bleeding that would continue until ...Sometimes when your child is all wound up about something, whether it’s anxiety or excitement or energy, the best way to snap them out of it or calm their nerves is with a sensory experience. A bath or a shower is a good start; adding a pop...Shortsword of Wounding. Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the wounded creature's turns, it takes 1d4 ...Woodcutter's Axe. Source: The Wild Beyond The Witchlight. Weapon (Greataxe), Rare. You have a +1 bonus to attack and damage rolls made with this magic weapon. When you use this axe to make an attack against a plant (an ordinary plant or a creature with the Plant type) or a wooden object that isn't being worn or carried, the attack deals an ...Weapon (any sword), uncommon (requires attunement) You gain a +1 bonus to attack and damage rolls made with this magic weapon. Curse. This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all ... 5e SRD:Sword of Wounding. This material is published under the OGL 1.0a. Weapon (any sword), rare (requires attunement) Hit points lost to this weapon's damage can be …Swords of Wounding can be any type of sword so you can just choose a "non-Two-handed sword", like a Longsword of Wounding. The Damage Over Time (DOT) applied can technically do an infinite amount of damage per hit if the target never succeed either their saving throw or their Medicine check (which will consume an enemy action).Helm of Brilliance. This dazzling helm is set with 1d10 diamonds, 2d10 rubies, 3d10 fire opals, and 4d10 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic. • You can use an action to cast one of the following spells (save DC 18), using one of the helm's gems of the ...Longsword of Wounding Rarity Rare Type Weapon Sanity Category Combat Relevant Page Number 207 Price Range (per DMG) 501 - 5,000 gp Price (per Sane Prices) 2,020 gp. More details on the Longsword of Wounding can be found at www.dndbeyond.com. Longsword of Wounding Details Detect Magic Aura ...Cuts, scratches, bruises, and lacerations are types of injuries of the skin or soft tissues. Find first aid tips and how to deal with accidents here. An injury is damage to your body. It is a general term that refers to harm caused by accid...There are three types of fencing weapons, each with its own rules and strategies. These weapons are called the foil, the épée and the sabre. The foil is a lightweight weapon used for thrusting.There’s nothing we love more than the perfect tooltip at the perfect time. That is why we are spending some extra effort in making certain we get this one right! 5e Nexus - Sword of Wounding.Viewed 16k times. 49. The Mordenkainen's Sword spell seems to be under-powered for a 7th-level spell. It only does 3d10 damage; while admittedly it can do this damage every round for 1 minute, it still just seems to not be that much damage for a spell of its level. Is it just me or is it not a very good spell, compared to other 7th-level spells ...Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.Here are the D&D 5 magic items, in alphabetical order. Note that you can also filter and sort them, and generate your own PDF using the MAGIC ITEMS application. - A -. Adamantine Armor Alchemy Jug Ammunition +1, +2, or +3 Amulet of Health Amulet of Proof against Detection and Location Amulet of the Planes Animated Shield Apparatus of Kwalish ...Épée incisive. [ Sword of Wounding ] Arme (toute épée), rare (nécessite un lien) Les points de vie perdus à cause de dégâts infligés par cette arme ne peuvent être récupérés que par le biais d'un repos court ou long, mais pas à l'aide de capacités de régénération, de pouvoirs magiques, de sorts, ou de tout autre moyen. Une ...An incision is a cut through the skin made during surgery. It is also called a "surgical wound." Some incisions are small. Others are very long. The size of an incision depends on the kind of surgery you An incision is a cut through the ski...5e has gone away from earlier editions where almost all magic weapons or armor were +[x]. It was kind of acknowledged back then that magical weapons were just inherently better so they all had at least a +1 (with some exceptions). 5e changed that with bounded accuracy as a +1 weapon is quite powerful in the rules of the system. Sword of Wounding (any sword) Yes Rare 1,200 gp DMG 207 Vicious Weapon (any weapon) No Rare 4,000 gp DMG 209 +3 Weapon (any) No Very Rare 15,000 gp DMG 213 Dancing Sword (any sword) Yes Very Rare 10,000 gp DMG 161 Dwarven Thrower (warhammer) Yes Very Rare 25,000 gp DMG 167 Frost Brand (any sword) Yes Very Rare 11,000 gp DMG 171 WeaponsIn addition, you can speak the sword’s command word to cause the blade to shed bright light in a 10- foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light. Sword of Wounding. Weapon (any sword), rare (requires attunement)Vorpal Sword. Weapon (any sword that deals slashing damage), legendary (requires attunement) You gain a +3 bonus to attack and damage rolls made with this magic weapon. In addition, the weapon ignores resistance to slashing damage. When you attack a creature that has at least one head with this weapon and roll a 20 on the attack roll, you cut ...The Sword of Zariel is a sentient, lawful good item with an Intelligence of 10, a Wisdom of 20, and a Charisma of 18. It has hearing and normal vision out to a range of 30 feet. The sword communicates by transmitting emotion to the creature carrying or wielding it. Truth Seer. While holding the sword, you gain advantage on all Wisdom (Insight ...Cuts, scratches, bruises, and lacerations are types of injuries of the skin or soft tissues. Find first aid tips and how to deal with accidents here. An injury is damage to your body. It is a general term that refers to harm caused by accid...207. Price Range (per DMG) 501 - 5,000 gp. Price (per Sane Prices) 2,050 gp. More details on the Greatsword of Wounding can be found at. Greatsword of Wounding Details.Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Item - Rapier of Wounding - Hit points lost to this weapon's damage can be regained only through a s...Weapon (any sword), very rare (requires attunement) You can use a bonus action to toss this magic sword into the air and speak the command word. When you do so, the sword begins to hover, flies up to 30 feet, and attacks one creature of your choice within 5 feet of it. The sword uses your attack roll and ability score modifier to dam age rolls. Aquamarine. Scather. Lawful evil. Garnet. Squelcher. Neutral evil. Spinel. You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you.Staff of Striking. Staff, very rare (requires attunement) This staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it. The staff has 10 charges. When you hit with a melee attack using it, you can expend up to 3 of its charges. For each charge you expend, the target takes an extra 1d6 force ...The Wounded Warrior Project is a non-profit organization that provides support and assistance to veterans who have suffered physical or mental injuries during their service. The easiest way to find the Wounded Warrior Project mailing addres...5e SRD:Sword of Wounding. This material is published under the OGL 1.0a. Weapon (any sword), rare (requires attunement) Hit points lost to this weapon's damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. Once per turn, when you hit a creature with an attack using this magic weapon ...Sword of Life Stealing. Weapon (any sword), rare (requires attunement) When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. Applicable Weapons:Wand of Wonder. This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and choose a target within 120 feet of you. The target can be a creature, an object, or a point in space. Roll d100 and consult the following table to discover what happens. If the effect causes you to cast a spell from the wand, the ...Dual wielders can really destroy a creatures Con with two wounding weapons. I recently had the unpleasant experience of fighting a hasted half-fiend duellist wielding a wounding rapier. She hit my cleric for 3 points of Con damage, 26 hit points of lost hit points from the lower Con, and 59 points of regular damage because it was a keen rapier ...

Dec 12, 2016 · 5e does not specify specific weapon categories beyond the name of the weapon. One could say that each different name is a different weapon type, but that would mean that shortswords were a different weapon type than longswords or greatswords. . Cedar falls weather hourly

sword of wounding 5e

The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. Proficiency with a longsword allows ...Potion of Heroism. Potion, rare. For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling. Notes: Bonus: Temporary Hit Points, Healing, Buff, Consumable.This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is magical and has a +3 bonus to attack and damage rolls. Notes: Bonus: Magic, Damage, Buff, Combat, Consumable.Hazirawn. A sentient (neutral evil) greatsword, Hazirawn is capable of speech in Common and Netherese. Even if you aren't attuned to the sword, you gain a +1 bonus on attack rolls and damage rolls made with this magic weapon. If you aren't attuned to Hazirawn, you deal an extra 1d6 necrotic damage when you hit with it. Increased Potency. Re: Sword of wounding question. Hex applies bonus damage whenever you "hit with an attack", not "deal damage", so it wouldn't trigger at all from the Sword of Wounding's damage. Hexblade’s Curse on the other hand, would apply for each roll of damage, so it would be 1d4+prof, and 1d4+prof; vs 2d4+prof.Okay, thanks! Well, a Sword of Wounding requires attunement and you cannot attune to 2 copies of the same item, so the point is kind of moot. Once per weapon. This weapon ain't that weapon. The item requires attunement and the book says you can't attune to more than one of the same item.SRD:Wounding. This material is published under the OGL 1.0a. Wounding: A wounding weapon deals 1 point of Constitution damage from blood loss when it hits a creature. A critical hit does not multiply the Constitution damage. Creatures immune to critical hits (such as plants and constructs) are immune to the Constitution damage dealt by this weapon. Hit points lost to this weapon’s damage can be regained only through ashort or long rest, rather than by regeneration, magic, or any othermeans. Once per turn, when you hit a …Defender Rapier. You gain a +3 bonus to attack and damage rolls made with this magic weapon. The first time you attack with the sword on each of your turns, you can transfer some or all of the sword’s bonus to your Armor Class, instead of using the bonus on any attacks that turn. For example, you could reduce the bonus to your attack and ...Sword of Wounding Weapon (any sword), rare (requires attunement) Weight: varies Estimated Value (Sane Cost Guide): 2,000 gp DMG Value: 501 gp - 5,000 gp Hit points …Longsword, +1. You have a +1 bonus to attack and damage rolls made with this magic weapon. Proficiency with a longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it. A shimmering blade, maybe with something visual. When first picked up, the curse takes effect and impose a -1 modifier to attack and ...Dungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items - Scimitar - Proficiency with a scimitar allows you to add your proficiency bonus...Longsword of Sharpness. Weapon (longsword), very rare (requires attunement) When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target. When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another d20.Sword of Wounding Magic Weapon, (any sword), rare (requires attunement). Hit points lost to this weapon’s damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means.. Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. At the start of each of the …You gain a +3 bonus to attack and damage rolls made with this sword. In addition, while you hold the sword, you can use your reaction to make one melee attack with it against any creature in your reach that deals damage to you. You have advantage on the attack roll, and any damage dealt with this special attack ignores any damage immunity or ...Dagger of Venom. Weapon (dagger), rare. You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take ...Sword of Wounding Weapon (any sword), rare (requires attunement) Hit points lost to this weapon’s damage can be regained only through a short or long rest, rather than by regeneration, magic, or any other means. Once per turn, when you hit a creature with an attack using this magic weapon, you can wound the target. .

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